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This represents the parent window. öğrenmeye başla
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Calls the button's callback, and returns what that function returns. Has no effect if the button is disabled or there is no callback. öğrenmeye başla
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Background color when the button is under the cursor. For button öğrenmeye başla
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Foreground color when the button is under the cursor. öğrenmeye başla
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Border width in pixels. Default is 2. öğrenmeye başla
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öğrenmeye başla
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Function or method to be called when the button is clicked. öğrenmeye başla
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For entry: A procedure to be called every time the user changes the state of this checkbutton.
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Normal foreground (text) color. öğrenmeye başla
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Text font to be used for the button's label. öğrenmeye başla
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Height of the button in text lines (for textual buttons) or pixels (for images). öğrenmeye başla
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The color of the focus highlight when the widget has focus. öğrenmeye başla
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Nowhere works.
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Image to be displayed on the button (instead of text). öğrenmeye başla
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How to show multiple text lines: LEFT to left-justify each line or RIGHT to right-justify. CENTER to center them. öğrenmeye başla
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Additional padding left and right of the text. öğrenmeye başla
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Additional padding above and below the text. öğrenmeye başla
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Relief specifies the type of the border. Some of the values are SUNKEN, RAISED, GROOVE, and RIDGE. öğrenmeye başla
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Set this option to DISABLED to gray out the button and make it unresponsive. Has the value ACTIVE when the mouse is over it. Default is NORMAL. öğrenmeye başla
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Default is -1, meaning that no character of the text on the button will be underlined. If nonnegative, the corresponding text character will be underlined. öğrenmeye başla
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Width of the button in letters (if displaying text) or pixels (if displaying an image). öğrenmeye başla
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If this value is set to a positive number, the text lines will be wrapped to fit within this length. öğrenmeye başla
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If you set this option to a cursor name (arrow, dot etc.), the mouse cursor will change to that pattern when it is over the checkbutton. öğrenmeye başla
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! By default, if you select text within an Entry widget, it is automatically exported to the clipboard. To avoid this exportation, use exportselection = 0 öğrenmeye başla
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The background color to use displaying selected text. öğrenmeye başla
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The width of the border to use around selected text. The default is one pixel. öğrenmeye başla
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The foreground (text) color of selected text. öğrenmeye başla
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Normally, the characters that the user types appear in the entry. To make a. password. entry that echoes each character as an asterisk, set show = "*". öğrenmeye başla
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If you expect that users will often enter more text than the onscreen size of the widget, you can link your entry widget to a scrollbar. öğrenmeye başla
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Deletes characters from the widget, starting with the one at index first, up to but not including the character at position last. If the second argument is omitted, only the single character at position first is deleted. öğrenmeye başla
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delete (first, last = None)
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Returns the entry's current text as a string. öğrenmeye başla
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Set the insertion cursor just before the character at the given index. öğrenmeye başla
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Shift the contents of the entry so that the character at the given index is the leftmost visible character. Has no effect if the text fits entirely within the entry. öğrenmeye başla
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Inserts string s before the character at the given index. öğrenmeye başla
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This method is used to make sure that the selection includes the character at the specified index. öğrenmeye başla
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Clears the selection. If there isn't currently a selection, has no effect. öğrenmeye başla
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Sets the ANCHOR index position to the character selected by index, and selects that character. öğrenmeye başla
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If there is a selection, returns true, else returns false. öğrenmeye başla
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Set direction = LEFT to display the menu to the left of the button; use direction = RIGHT to display the menu to the right of the button; or use direction = 'above' to place the menu above the button öğrenmeye başla
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The foreground color shown on this menubutton when it is disabled. öğrenmeye başla
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To associate the menubutton with a set of choices, set this option to the Menu object containing those choices. That menu object must have been created by passing the associated menubutton to the constructor as its first argument. öğrenmeye başla
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